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The creator of last year's cult hit RPG The Necromancer's Tale is back with The Lich Wars, a storybook RPG that follows 30 years of undead botheration
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The creator of last year's cult hit RPG The Necromancer's Tale is back with The Lich Wars, a storybook RPG that follows 30 years of undead botheration

Psychic Software have announced The Lich Wars, a standalone prequel for their widely acclaimed RPG The Necromancer's Tale. Widely acclaimed by me, anyway. I'm pretty wide, these days – the local Morrisons keeps doing discounts on 80-biccy packets of bourbon creams. I liked The Necromancer's Tale specifically for how it wove a whole RPG around the narrative dynamics of a single RPG class, with players performing rituals in each chapter to develop their morbid spellcraft, while managing the

Cyberpunk 2077 movie "won't be a one-to-one translation of the game's story", CD Projekt Red boss confirms, and boy do I think that's the right move
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Cyberpunk 2077 movie "won't be a one-to-one translation of the game's story", CD Projekt Red boss confirms, and boy do I think that's the right move

Since the existence of plans for a Cyberpunk 2077 live-action adaptation from devs CD Projekt Red and Paramount Pictures was revealed last week, I've been hoping it won't take the form of porting V's tale from the game to the big screen. Such a thing wouldn't necessarily be terrible, but I like my game adaptations a bit more on the original story side of things, as Cyberpunk tie-in anime series Edgerunners has been. The good news is that one of CD Projekt Red's big bosses has now confirmed that

Penguin Colony review - the least expected Soulslike you'll play, and a cracking parody of Lovecraftian empires
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Penguin Colony review - the least expected Soulslike you'll play, and a cracking parody of Lovecraftian empires

Penguin Colony is probably the best pisstake of Lovecraft and Lovecraftian horror I've played. It's the best because it places Lovecraft's universe at a creaturely remove, amplifying its absurdity without having to drop any punchlines. Entering a ravaged polar campsite, I advance among burning tents and uniformed corpses to a pioneer seated on a crate, who is busily sawing his own face off. Ice and snow shrill overhead and Lenval Brown's narration rumbles in my bones, speaking of eldritch rel

The pleasures of Double Fine's Thank You Bus Driver are not in the destination, nor the journey, but in slapping my disobedient passengers
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The pleasures of Double Fine's Thank You Bus Driver are not in the destination, nor the journey, but in slapping my disobedient passengers

Showing some gratitude is the least these scribbly wretches can do. The passengers in Thank You Bus Driver – Double Fine’s new comedy public transport sim – are almost invariably rowdy, entitled hypocrites, happy to sully my single-decker by picking their toes and bellowing down their phones, while only ever being seconds away from a strop if another traveller does the same. Still, here I am, locked in symbiotic misery with them, desperate to choke down the scraps of acknowled

Ubisoft were working on a second Assassin's Creed game set in Qin Dynasty China, if this allegedly leaked footage is to be believed
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Ubisoft were working on a second Assassin's Creed game set in Qin Dynasty China, if this allegedly leaked footage is to be believed

Footage alleged to show a prototype of a cancelled Assassin’s Creed game in action has popped up online. The game, it's claimed, was set in ancient China, went by the working title Assassin’s Creed Destiny, and was a separate project to Chinese-set mobile game Assassin’s Creed Jade. Instead, from the sounds of it Destiny would have been a game aimed at PC and consoles. Read more

NVIDIA GeForce NOW gets expanded DLSS 4.5 Controls
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NVIDIA GeForce NOW gets expanded DLSS 4.5 Controls

NVIDIA have levelled up their cloud gaming service GeForce NOW with some more advanced DLSS features, to tweak your streams how you like them.Read the full article on GamingOnLinux.

Valve roll out Steam Achievement Sets in beta, splitting up games’ perpetually growing trophy masses into DLC and season buckets
PC

Valve roll out Steam Achievement Sets in beta, splitting up games’ perpetually growing trophy masses into DLC and season buckets

Steam has a new feature in beta aimed at helping completionists feel like they've got a bit more of a handle on their never-ending quests to 100% games whose trophy lists keep on growing and evolving. Steam achievements can now be grouped into sets determined by the developers, creating a means of separating off the likes of DLC trophies from the base game's to-do list, thereby making it clearer what you've done so far and where you might want to focus next. Read more