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First Nintendo Switch 2 gameplay revealed for The Elder Scrolls 4: Oblivion Remastered
Nintendo

First Nintendo Switch 2 gameplay revealed for The Elder Scrolls 4: Oblivion Remastered

If you’re wondering how The Elder Scrolls 4: Oblivion turned out on Nintendo Switch 2, you may want to check out some of the first gameplay that has just emerged. We’re still technically a few days out before the RPG hits Nintendo’s console. That said, it looks like physical copies are already appearing in the wild. About ten minutes of... The post First Nintendo Switch 2 gameplay revealed for The Elder Scrolls 4: Oblivion Remastered appeared first on Nintendo Everything.

Red Dead Redemption 2 verkauft sich weiter wie verrĂĽckt - 87-Millionen-Marke geknackt
Allgemein

Red Dead Redemption 2 verkauft sich weiter wie verrĂĽckt - 87-Millionen-Marke geknackt

Im Rahmen der aktuellen Telefonkonferenz zum Geschäftssbericht von Take-Two Interactive wurden neue Verkaufszahlen für die wichtigsten Franchises des Publishers bekannt gegeben, darunter auch Red Dead Redemption 2. Vor allem Rockstars Western-Epos konnte einen weiteren beeindruckenden Meilenstein erreichen. Laut den veröffentlichten Zahlen kommt Red Dead Redemption 2 inzwischen auf mehr als 87 Millionen verkaufte Exemplare weltweit. Mehr

'It's Really Sh*t': Disaster for Marvel Tokon as FGC Icon Uninstalls Botched PC Port Live on Stream
PS5

'It's Really Sh*t': Disaster for Marvel Tokon as FGC Icon Uninstalls Botched PC Port Live on Stream

"It's Dragon Ball PTSD all over again".Of all the nightmare scenarios for Marvel Tokon: Fighting Souls, this was probably top of the list.Fighting game community icon MaximilianDood has uninstalled the botched PC version of Sony’s highly anticipated superhero brawler live on air, declaring its documented issues “too frustrating”.Read the full article on pushsquare.com

Pokemon Pokopia director explains why Ditto was chosen as the game’s protagonist
Nintendo

Pokemon Pokopia director explains why Ditto was chosen as the game’s protagonist

Thanks to the director of Pokemon Pokopia, we now have some insight into why Ditto was chosen to star in the game. Ditto is popular in some ways, but it’s not on the same level of some other Pokemon. When some think of the franchise, they’d probably bring up the likes of Pikachu, Eevee, Charizard, and Mewtwo. We previously shared... The post Pokemon Pokopia director explains why Ditto was chosen as the game’s protagonist appeared first on Nintendo Everything.

Come for Beastfolk Barber's cute, furry hairdressing, but stay for its thoughtful approach to worldbuilding
PC

Come for Beastfolk Barber's cute, furry hairdressing, but stay for its thoughtful approach to worldbuilding

Is there anything more fear-inducing in this world than a haircut? Whether it be the need to endure a cacophony of sensory nightmares, or the knowledge that a stylist who doesn't quite care enough could turn your split ends into the split end of your social life, the whole process is dredged in anxiety. So how about a game where you have to play as a hairstylist that must take all of this into consideration, where all of your customers are beastfolk and you've made a deal with a demon? Enter B

Danchi Days, out this October, brings the Hamtaro: Ham-Ham Heartbreak vibes I've been desperately craving since childhood
PC

Danchi Days, out this October, brings the Hamtaro: Ham-Ham Heartbreak vibes I've been desperately craving since childhood

I think about Hamtaro: Ham-Ham Heartbreak, a GBA game that has never seen a release outside of that platform, probably more than I should. That's primarily because my experience of it is solely relegated to occasionally (very occasionally) playing a friend's copy on the way to school, I never actually owned it. There's just something so vibey and hangoutable about it that I've never really seen captured in another game before, except for maybe the upcoming Danchi Days. Which, thankfully, has a

Yoshi and the Mysterious Book devs comment on the game’s difficulty
Nintendo

Yoshi and the Mysterious Book devs comment on the game’s difficulty

The team behind Yoshi and the Mysterious Book has discussed the game’s difficulty and revealed that during development, Yoshi was originally able to take damage.  The news comes from the latest issue of Nintendo Dream as part of an interview with senior producer Etsunobu Ebisu, director Masahiro Yamamoto, and producer Hisashi Nogami. According to Yamamoto, rather than focusing on difficulty,... The post Yoshi and the Mysterious Book devs comment on the game’s difficulty appeared

Fallout 3 Remaster: Ex-Entwickler sieht Chance fĂĽr die ursprĂĽnglich geplante Vision des Spiels
Allgemein

Fallout 3 Remaster: Ex-Entwickler sieht Chance fĂĽr die ursprĂĽnglich geplante Vision des Spiels

Nachdem ein Remaster von Fallout 3 mitte Juli offiziell bestätigt wurde, äußert sich nun der ehemaliger Bethesda-Entwickler Nathan Purkeypile zu dem Projekt – und sieht darin die Möglichkeit, eine ursprünglich geplante Vision des Spiels endlich umzusetzen. Die Rückkehr nach Capital Wasteland könnte deutlich umfangreicher ausfallen als eine reine technische Auffrischung. Mehr

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Xbox

Go North Review

Go North is a relaxing, interesting little game. The post Go North Review appeared first on TheXboxHub.

Big Walk's voice chat volume issue has been resolved with its latest patch, but House House are sticking to their guns on its overall design
PC

Big Walk's voice chat volume issue has been resolved with its latest patch, but House House are sticking to their guns on its overall design

We've all been there. You're out on a hike with some friends, solving some abstract puzzles for a purpose that's not immediately clear, when you get two feet away from your pals and they're as quiet as a dormouse. Or at least, that's been the case for a bunch of folks playing Big Walk, Untitled Goose Game studio House House's latest, as the secret Predator game's approach to proximity chat has made it a little difficult to hear your friends. But an update seemingly fixing the issue is here! Ju