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Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something"
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Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something"

Efforts to start a blaze by huffing on the embers of BioWare's legacy continue with the announcement of Studio Reset - a new Canadian independent whose members include veterans of Mass Effect, Dragon Age, and Anthem. The key personalities are Kaelin Lavallée, lead narrative designer on Dragon Age: Inquisition (*smiles, nods) and Mass Effect Andromeda (*frowns), who has also served as a designer in different capacities on The Long Dark. Kris Schoneberg, meanwhile, is Anthem's former crea

Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate
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Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate

Following a public hearing at the European Parliament in Brussels last month, European politicians have debated the Stop Killing Games campaign's petition to put more consumer protections around online game server shutdowns into law again today, May 21st. This latest debate took place during plenary session of the Eurpean Parliament in the French city of Strasbourg. As is the norm, lots of different politicians took turns putting forth different views on the issue and what kind of action might

Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day
PC

Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day

Today, May 21st, marks the release of ZA/UM's Zero Parades, the studio's Disco Elysium follow-up arriving following years of drama and turmoil surrounding the original game and the people who made it. So, naturally, one of numerous Disco-like games which have sprung up over the past few years has chosen that day to put out a new trailer, while also shouting about having recruited another former Disco Elysium developer. Read more

Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God
PC

Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God

Many fantasy games deal in the prospect of sacrificing things to gods, but few dramatise the associated exciting logistical pressures. Say you want to chuck a bunch of virgins into a volcano at regular intervals, to stop the regional Vulcan pulling a Pompei. Well, how are you going to procure an adequate supply of vestals, if you keep incinerating the very means of production? Perhaps you can obtain some from the nearby villages, in return for some steel wire from your furnaces. Ah, but the