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Three different 4X strategy games, three different solutions to "that inherent problem" of disappearing exploration
PC

Three different 4X strategy games, three different solutions to "that inherent problem" of disappearing exploration

There is an issue in 4X games. In fact, it's so persistent, that Amplitude Studios' co-founder and CEO Romain de Waubert de Genlis describes it as an "inherent problem", one his team have been attempting to solve since the first Endless Legend released back in 2014. "One of the X's, 'explore', disappears after a while," de Waubert de Genlis explains. You've discovered the map for one thing, so there is no more world to uncover. But 'explore' can also refer to something more abstract, your strat

"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing
PC

"If the player trusts you enough, they are not going to savescum": Why the makers of some of the best RPGs on PC want you to get used to failing

When it comes to RPGs, I am an irredeemable savescummer. I admit it. I'll slam F9 at the drop of a hat (perhaps the hat was dropped as a result of a failed dexterity roll. Unacceptable. Reload). So when I recently found myself reloading a Divinity 2 save for the umpteenth time in a single session, I started to wonder - in a genre that's supposedly about storytelling first and foremost, why am I viewing botched persuasion checks as something to be studiously avoided? And why is it that I feel to

VR shooter Forefront adds Steam Frame support
PC

VR shooter Forefront adds Steam Frame support

Forefront is a multiplayer first-person shooter from Triangle Factory, and now they've upgraded it with support for Valve's Steam Frame.Read the full article on GamingOnLinux.

Aniimo codes (September 2026)
PC

Aniimo codes (September 2026)

Free aniipods, glimmer, credits, and more await with these new Aniimo codes, which you can redeem in this open-world game.

"We will not force it": The Blood of Dawnwalker's sequel might drop the timer mechanics, says director, but I hope they stick around
PC

"We will not force it": The Blood of Dawnwalker's sequel might drop the timer mechanics, says director, but I hope they stick around

If you've given The Blood of Dawnwalker a go, odds are you've got thoughts about the 30-day and 3-night timer it applies to Coen's quest to save his family from fate most vampy. Devs Rebel Wolves are very much aware of how divisive the feature's proven, and now the game's director's made clear that it's not guaranteed to return in future entries unless it can be made to mesh with the story being told. Read more