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"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure
PC

"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure

Crikey, remember Suicide Squad: Kill the Justice League? That sure was a mess. It was a public mess too, one where there were seemingly some attempts to save the game, but none that could have shifted it away from its inherent flaws. But for the game's co-director Axel Rydby and associate design director Johnny Armstrong, the behind the scenes events were enough to almost turn them off from the games industry entirely. Read more

Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk
PC

Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk

The ethical quandaries around car usage aside, we can all agree there's nothing like a road trip, right? When better a time is there to think about every single decision you've ever made in life than on an open stretch of road with only other cars to stop you? It feels like a great setting for a video game, despite there not being very many road trip games. But another one is entering the fray and it's called Ithaca, a "narrative road-trip with RPG elements about environmental resistance." Re

That's a bummer: Frictional's Soma follow-up Ontos has been delayed into 2027
PC

That's a bummer: Frictional's Soma follow-up Ontos has been delayed into 2027

To be truthful, these days it's generally surprising when a game isn't delayed these days, whether that be for a month, months, or even a full year. But perhaps in a year like this one, where a certain game that promises to engulf every other game around it like that black hole it truly is is due for release in November, you can't blame a studio opting to delay to get things in ship shape. Which is exactly what Frictional are doing with Ontos, pushing their next game from this year into 2027.

Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory
PC

Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory

RAMnarök may not be a literal cataclysm, of the kind that smashed Cinder City’s version of Seoul into dirty bits, but it ironic that the upcoming tactical shooter MMO seemingly spent much of the past day oblivious to the fact that there’s a worldwide memory crisis going on. Upon yesterday’s launch of its Steam page, Cinder City declared a set of system requirements that listed 32GB of RAM among the minimum specs – twice what you’d typically see for a modern, w