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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays
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"It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays

Though Last Orders, the second DLC for massive Fallout 4 mod Fallout: London, is taking longer than Team FOLON originally planned, the modders have revealed that their next game is running ahead of schedule. The two are being worked on at the time as the group use their ambitious building of a British apocalypse atop Bethesda's Boston as a springboard into establishing themselves as a professional indie studio. Read more

ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein
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ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein

Xbox have officially announced the scale of the mass layoffs and rejigging of their studio lineup which have loomed on the horizon for the past couple of weeks. While Double Fine, Compulsion Games, Ninja Theory, Undead Labs, and Arkane all face futures outside of Xbox, the cuts and changes have also affected how a number of studios remaining under the Microsoft banner will operate going forwards. Read more

Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs
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Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs

After weeks of uncertainty, Microsoft have finally revealed what their big Xbox business "reset" involves. Spoilers: it's not great! Gaming division CEO Asha Sharma has announced that they will lay off 3200 people over their next financial year, beginning today with around 1600 redundancies. In addition, Microsoft are parting ways with five of their best-known studios: Psychonauts developers Double Fine, State of Decay developers Undead Labs, Senua developers Ninja Theory, South of Midnight de

Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"
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Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"

I don't think anybody reading these hallowed pages really judges games by their sales figures, but it's nice to hear that perspective affirmed by no less a Legendary Fightguy than Katsuhiro Harada, the former face of Tekken. Out of the blue, Harada has posted some very nice words about Dark Souls kingpin and FromSoftware president Hidetaki Miyazaki, noting that Miyazaki came late to game development and worked on a bunch of less praised or successful games, before landing it big with Souls.