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The Sins of a Solar Empire 2 campaign DLC is still coming, but it's years away – "We have a duty to deliver"
PC

The Sins of a Solar Empire 2 campaign DLC is still coming, but it's years away – "We have a duty to deliver"

When Sins of a Solar Empire 2 launched from early access in September 2024, its premium edition and content pass promised something no other game in the series had delivered: a singleplayer campaign. The Times of War DLC would for the first time give you an authored story and set of missions for each faction. Originally announced for release in "Fall 2025", there are players of the series who have waited nearly 20 years for this, and they're still waiting because there's no sign of the DLC yet.

With little fanfare, Helldivers 2's creative director shares that Arrowhead are prototyping a roguelite mode
PC

With little fanfare, Helldivers 2's creative director shares that Arrowhead are prototyping a roguelite mode

I think there is a very compelling case for Twitter not being the place that information about, well, honestly anything, should be casually shared in a matter of fact manner. It is a site for, if we must use it, posting things like "just downloaded some MP3s to my iPod Touch," not sharing that Arrowhead are currently testing a roguelite mode in Helldivers 2, which is exactly what the game's creative director Johan Pilestedt did today. Read more

Match delightfully silly, hand-drawn dogs in Dogpile, a roguelike deckbuilder take on Suika Game
PC

Match delightfully silly, hand-drawn dogs in Dogpile, a roguelike deckbuilder take on Suika Game

With trends and trendy games passing by these days, I'd understand if you'd already forgotten about Suika Game. I am not here to remind you of its existence to talk about it, more so use it as genre context for Dogpile, a new game that is essentially the question "what if Suika Game actually had a bunch of dogs and was also a roguelike deckbuilder?" I know, I know, there are too many of those already, but this one's just so charming! Read more

Final Fantasy 7 Rebirth's director has one key, and likely familiar, word to keep in mind for part 3
PC

Final Fantasy 7 Rebirth's director has one key, and likely familiar, word to keep in mind for part 3

I am most certainly the kind of sucker that has few complaints about Final Fantasy 7 Remake being split into multiple parts. Those are my guys! I love my grumpy idiot all too realistic looking Cloud, I think Midgar being so well realised helps to justify the splitting of the game, and as maximalist as Rebirth is, there's a quality to it I can't help but admire, even with its many flaws. Keeping things fresh is still something necessary in dividing the game up though, and in a recent interview,

Forgo therapy and destroy your robot-filled hometown in Virtue and a Sledgehammer
PC

Forgo therapy and destroy your robot-filled hometown in Virtue and a Sledgehammer

I am not someone that thinks you can be therapied out of any kind of mental anguish. Life just doesn't work that way! Sure, it can be a helpful tool, but sometimes you need to pick up a sledgehammer, go back to your hometown that is filled with robots, and smash it all down. Or, at least that's the argument that Virtue and a Sledgehammer makes, the latest game from The Red Strings Club and The Cosmic Wheel Sisterhood developer Deconstructeam. Read more