PC News

Look at that, Highguard is coming out next week after all, with a gameplay overview coming, oh, that's odd, launch day
PC

Look at that, Highguard is coming out next week after all, with a gameplay overview coming, oh, that's odd, launch day

Highguard was never a game that was going to win me over, as I generally only like single-player shooters if any, but it isn't helped by the fact that since its announcement there hasn't been a lick of actual marketing to help it prove itself. This, of course, has been the subject of much discourse, to which I will contribute slightly in the coming paragraphs, but the main point of all this is to say that actually, against all odds, Highguard is in fact sticking to its January 26th launch date

After 250 hours, I keep coming back to Arc Raiders not because it's surprising, but because it's predictable
PC

After 250 hours, I keep coming back to Arc Raiders not because it's surprising, but because it's predictable

When I gave extraction shooter Arc Raiders a glowing review in November, I wasn't certain it would keep me hooked. Two months later and I'm 250 hours deep. Despite clear flaws – and developer Embark Studio's insistence on retaining AI-generated voice lines – I feel its pull every day, and not for the reasons I would've thought. I used to think what was special about Arc Raiders was that every round was different, that anything could and would happen when you met another player mid-r