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With Mixtape out today, the tiny number of coming of age games gets just that little bit bigger
PC

With Mixtape out today, the tiny number of coming of age games gets just that little bit bigger

A couple of years ago, The Artful Escape devs Beethoven & Dinosaur announced their next game, Mixtape. It caught my eye at the time in no small part to having an art style that actually looks like Something as opposed to the vast sea of realism simulators out there. In particular, I was fond of its choppy, post-Into-the-Spiderverse animation, and the licensed music soundtrack, despite being very dad-core (maybe even grandad-core for some of you, at this point), did it some favours for me too.

Embark are testing kernel-level anti-cheat in Arc Raiders to help put a stop to its ongoing cheating problem
PC

Embark are testing kernel-level anti-cheat in Arc Raiders to help put a stop to its ongoing cheating problem

If a popular multiplayer game exists, it has a cheating problem. This is almost always a guarantee, it's just about the ways in which a studio chooses to handle this problem. So far, Embark Studios don't seem to have done a perfect job in doing so with Arc Raiders, but they've now at least outlined their plans for how they're going to approach cheating. Read more

Yacht Club Games "make-or-break" moment Mina the Hollower gets a May release date
PC

Yacht Club Games "make-or-break" moment Mina the Hollower gets a May release date

It's been four years since Yacht Club Games last put out a game, and 12 years since Shovel Knight first launched. In those years, their entire output has been completely Shovel Knight focused, in the form of either expansions or spin-offs. Back in 2022, they announced something new: Mina the Hollower. And after an indefinite delay, the Zelda-ish action adventure game has a release date. Read more

Amberspire review - a strategy game dedicated to the dicey ecopoetics of urban sprawl
PC

Amberspire review - a strategy game dedicated to the dicey ecopoetics of urban sprawl

The key thing to know about Amberspire is that it isn't a city-builder in the SimCity sense, but a turn-based boardgame puzzler in which you don't so much 'build' a city as you do manage a tumult of unpredictable, city-flavoured agencies. Created by Lunar Division, developers of The Banished Vault, it takes place on the surface of a moon-sized mausoleum - a vast Venetian graveworld whose fractured isometric crust reveals level after level of archways and catacombs, sinking beyond sight.

Brigador Killers mixes GTA and Syndicate to make a cyberpunk sandbox where you build your own insurgency
PC

Brigador Killers mixes GTA and Syndicate to make a cyberpunk sandbox where you build your own insurgency

In the original Brigador, you played a mercenary mech pilot dropped onto the corporate autocratic colony world of Novo Solo. In the cockpit of a multi-story death machine, you could carve an easy path through the space colony's buildings and defenders. If they were to put up any fight against you, it was by amassing in great numbers. The tables are turned in Brigador Killers; you're part of the hit team seeking revenge for the massacre on Novo Solo. But, instead of being armed with a two-story