PC News

Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often
PC

Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often

I know I don't have the best knees. My body informed me of this during a drunken dance-off in a Leeds night club when one of them popped out of place and tore a line through the back of my knee cap. It told me again a year later when I did the same thing playing frisbee. And a third time when I slipped on some grass while walking Jeremy Peel's dog on a rainy day. Put kindly, they're shoddy. Yet, I'm developing a whole new appreciation for their shoddiness while playing through Half-Life: Alyx,

Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight
PC

Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight

The latest update for Menace, the turn-based tactics game where you play as space police in a system overrun with aliens and rebels, brings good news and bad news. On the one hand, it gives us two kinds of tank, letting us finally take some heavy armour into battle, but on the other, the cost of your failure just got significantly higher. If you lose a planet to Menace's main enemy, the allied faction on the surface is wiped out. Plus, there are three new ways to trigger a game over. So, quite